![]() If you want half a Deus Ex game on your iPad, check out The Fall. If you want a full Deus Ex game, play Human Revolution. While I got seven solid hours of gameplay out of this game (which is somewhat surprising for a mobile title), few of those seven hours were fun, especially compared to seven hours of Human Revolution. The Fall was a decent, if not half-hearted, attempt at bringing Deus Ex to mobile devices, and in some ways, it succeeded-the graphics and feel of the game were phenomenal game-changers for the platform-but I can’t recommend buying this game unless it’s seriously discounted. Sneaking around and taking out enemies one by one is good fun, but only when I choose to, not when I need to because the shooting isn’t fun. It’s a pale imitation of Deus Ex: Human Revolution that was seemingly made by following a checklist of everything a. It showed glimmers of brilliance where it was genuinely fun and engaging, but in the end, the game fulfilled the subtitle a little too well as it tripped and collapsed onto its own, very pretty looking, orange-and-brown-color-schemed face. Deus Ex: The Fall is pretty much a catastrophe in every way possible. I would love to know what the cliffhanger ending is that will lead into the second episode (thanks to the crash that cause me to miss the ending), but I’m not so sure I want more of this game. Contents 1 Biography 1.1 Early Life 1.2 Icarus Effect 1.3 The Fall 1.4 Black Light 2 Interactions 2. I met a lot of characters in Deus Ex: The Fall, but I’m not sure I could tell you about more than two of them, one of whom is the protagonist, a British not-Adam Jensen, named Ben Saxon. Deus Ex: The Fall Deus Ex: Black Light (mentioned) Voice actor Natalie Van Sistine Anna Kelso is a protagonist of the novel Deus Ex: Icarus Effect and the deuteragonist of Deus Ex: The Fall. Sadly, the game’s story itself is weak, especially compared to Human Revolution.Ĭompared to other iOS games of similar nature, like Mass Effect: Infiltrator and Modern Combat 3, the story is passable, but it felt bland and empty-nowhere near as well written as games such as Infinity Blade II or even N.O.V.A. The world looks like it’s alive (or decaying, depending where you are), and the sound design is phenomenal. The game looks stunning, even on a tiny iPod Touch screen. Where the game excels, however, is in the graphics and in the size of the world. The shooting controls are also rather atrocious in comparison to other mobile shooters like N.O.V.A 3 or Modern Combat 4. I played on my 5 th Generation iPod Touch, and the game’s UI was frustratingly tiny at times, causing me to miss the keys for door codes and the like. I ran into crashes maybe every 15 minutes or so, which became increasingly frustrating when they forced me to replay portions again and again.
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